Fractal Sounds // granular matter

Molekules

Better matter. Two granular workflows.

A concentrated library of vocal, synthetic and textural sources designed for what happens after a sound is scanned, stretched and broken into grains. Load the hardware banks into MicroFreak or take the full 32-bit WAV library into Pigments.

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Choose your format

These editions share the same source recordings or wavetables. Choose the format you need, not a second collection.

Explore the source material
32-bit WAV sources
200
MicroFreak banks
11
Unique hardware contents
160
Molekules - Granular Sources For Microfreak & Pigments 3D product box
Granular sourcesDigital collection

Designed for transformation

The engine only reveals what the source contains.

Almost any signal can enter a granular engine. Far fewer signals keep revealing useful detail once they are fragmented, stretched and reorganized.

Molekules distills years of granular experiments into 200 sources chosen for their harmonics, motion, transients and human texture.

Purpose-built grains / high-quality vocal material / hardware and software ready

Inside the matter

Nine source families. Hundreds of ways to fracture them.

The library moves from vocal gestures and nocturnal textures to synthetic morphers, foley hits and crystalline material.

01

Chaotic Chrystals

Unstable, detailed source matter

02

Chrystaline Echoes

Bright reflections and spectral tails

03

Foley Hits

Physical attacks for granular impact

04

Nocturnal

Dark, atmospheric raw material

05

Synth Morphers

Synthetic signals made to evolve

06

Synth Sources

Tonal building blocks across four banks

07

Textural

Dense surfaces and shifting detail

08

Vocal Melody

Human phrases with melodic contour

09

Vocal Sustained

Long-form voices for clouds and pads

Molekules - Granular Sources For Microfreak & Pigments
Granular sources200

One library // two destinations

Hands-on in MicroFreak. Wide open in Pigments.

Eleven MicroFreak banks organize 160 unique audio contents for immediate browsing on the hardware.

The complete collection of 200 WAV files stays available for Pigments and other granular instruments that accept user samples.

Source files
200 WAV files / 32-bit
MicroFreak
11 banks / 160 unique contents
Primary workflow
MicroFreak + Pigments
Format
Digital source library

Compatibility

Ready for the intended workflow. Open beyond it.

01Arturia MicroFreak
02Arturia Pigments
03WAV-compatible granular engines

Hear the raw matter transform

The source is the beginning of the patch.

This overview uses the Phase Plant edition, which contains the same 200 source recordings as the MicroFreak and Pigments package.

Molekules source overview

The same source material explored inside Phase Plant. Use it to hear how the library behaves once it reaches a granular engine.

Molekules // MicroFreak + Pigments

Start with better matter.

Give every granular patch a source that keeps revealing new detail.

USD

Returning customer? Sign in to use your Fractal Credits.

Choose your format

These editions share the same source recordings or wavetables. Choose the format you need, not a second collection.

200 WAV sources / 11 MicroFreak banks / digital collection